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Rounded Corners for Meta Spark AR

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These are two shader files to make borders with rounded corners on your planes or rectangles.

You will have two shader models. one simpler and another more advanced.

Test both and make changes to the values to see the many possibilities you can have with these shaders.

You just need to keep an eye on the shader resolution values for everything to work correctly.

If you are going to use it in rectangles, enter the same values of width in x of the resolution option and the values of height in y.

If you want to use an image with rounded edges instead of colors, just plug in a texture in the shader's color option, as shown with a yellow circle in the example image above.

And for the planes, you should just take the x and y values of the plane, multiply each value by 100 and insert the multiplied values into the shader resolution.

You can do this manually or in the way I demonstrated in the example above for ease of use.

If you liked it and it will be useful for you, please rate ⭐️⭐️⭐️⭐️⭐️ to help more people find it!

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Rounded Corners for Meta Spark AR

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